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27 March 2008

Human Tetris

If you grew up, as I did, in the 1980s and early 1990s, Tetris was simply a part of your life. It was wallpaper for nerds. The Russian game showed up on every gaming platform—PC, Nintendo, GameBoy, cheapo LCD toys, primitive versions of what would become the Blackberry (hello, Apple Newton!) Because of the uncomplicated graphics and MIDI score (a halfway decent programmer could create it herself using Turbo Pascal or BASIC in an hour), Tetris could be created for and played on the least sophisticated system. Those four blocks—dropping down in odd and unexpected combinations, hurtling down at ever-faster speeds, with that crude pseudo-Russian folk score—mesmerized millions. The concept was fantastically simple—keep eliminating rows of solid blocks, until you can’t do it anymore—and utterly addictive, despite the fact that you could never “beat” the game. At some point, you’d no longer be able to stave off death. Those rows would continue to rise to the top of the board, unstoppable, until it overflowed and the game ended.

In fact, it’s a weird phenomenon to love. The better the player was, the harder the game became—you were penalized, not rewarded, for being good at Tetris. The challenge, and measure of your ability, was in lasting as long as possible, and getting as many points as possible, all the while knowing that you would eventually, irrevocably fail. You could see precisely one move ahead of you. You encountered randomized variations of the same four basic blocks, shifting and rotating these blocks into ad-hoc structures. In the process, you were forced to make snap judgments about the structural integrity of what you were building, all the while knowing that the architecture you constructed was doomed to failure, either by your conscious elimination of rows (the foundation) or by top-heaviness of incomplete rows clunked haphazardly on top of one other. There’s no way out of this. Like life itself, Tetris moves inexorably towards death. That the game caught on amongst millions of us, at the end of the Cold War (i.e., potential nuclear annihilation of the species), says volumes about humanity’s anxieties about itself.

It was the first video game that combined both the formal simplicity (the rules are easy) and the symbolic complexity (the implications and strategies are difficult) of a game like chess or go. You understood the mechanics instantly, without guidance, no matter what language you spoke. In 1990, and reprinted in Everything that Rises: A Book of Convergences, Lawrence Weschler showed the implications:

Tetris was designed by a Soviet programmer named Alexey Pazhitnov and is the first Soviet computer game to enter the United States market. It’s not hard to guess where Mr. Pazhitnov came up with his idea. This past week marked the fifth year of Mikhail Gorbachev’s tenure as the head of the Soviet Union, and in retrospect his entire term might be likened to an epic game of Tetris. The shapes—the challenges—keep floating down: Chernobyl, arms-control deadlocks, failed grain harvests, the Armenian earthquake, the Afghan evacuation, general economic prostration, striking workers in Gdansk’s harbor, Lithuanian separatists, Georgian separatists, hard-line Communists to one side and radical democrats to the other, Russian nationalists, striking Siberian miners, Armenians and Azerbaijanis at each other’s throats, East Germans pouring across the West German border, throngs in Wenceslas Square, riots in Timisoara, election reversals in Nicaragua, uprisings in Tadzhikistan. And, like a Tetris wizard, Gorbachev keeps trying to master them all: to manipulate and rotate them (having the Latvians attempt to negotiate a ceasefire between the Azerbaijanis and the Armenians, for example, or exploiting the sudden windfall afforded by the fact that the Soviets no longer have to subsidize Managua by using it to ward off some other short-term calamity)—to clear this row and then the next, never letting the pile get too near the ceiling.

Due to this combo of simplicity and depth, Tetris (again, like chess or go or a deck of playing cards) could serve as a metaphor for any number of things—life, war, politics. Its bare-bones nature meant that we filled in the necessary emotional and intellectual details.

And now, to further connect the game’s connection to human foibles, filmmaker Guillaume Reymond has created a stop-motion version of Tetris using people as the building blocks and the human voice as the only soundtrack. The “blocks” gesture and converse even after they’re placed, emphasizes that Tetris is a stand-in for human behavior. It’s as suspenseful and as engrossing as the game it recreates.

28 November 2006

Born yesterday

We interrupt our irregularly scheduled broadcast to announce the arrival of Stella Caroline Winter, born on Monday, 27 November 2006. 10 pounds--big, healthy American baby! Welcome to the risk pool, baby girl. Congratulations to Brian and Erica.

08 April 2006

29 candles

Happy birthday, L2.

30 December 2005

Hello, goodbye

A hearty hello to everyone who’s come here via the much-too-kind words of About Last Night. To the right, you’ll find Quiet Bubble’s archives, by month and by general subject, as well as a top-ten list of my favorite (for now) QB posts. Root around, read, criticize, and read again.

And now that I’ve welcomed you, get out. Seriously. The great David Edelstein, Slate’s film critic, who leaves the magazine for New York this week, conducted his final Movie Club over the last three days. Read him duke it out with three other critics over the year in film. Their off-the-cuff rambles will be better than anything you’ll find here on the movie. Start here.

Over at the Broad View, Lisa Rosman gives her love to Pauline Kael.

Go, now. But come back for more Quiet Bubble in January 2006.

07 December 2005

Out and about

I’m still in the middle of my review of the movie adaptation of Pride and Prejudice–I liked it–and preparing to head out of town on Friday, so this is looking like a lightweight week of posting for me. There is, however, some fine writing elsewhere:

Dance critic Joan Acocella writes beautifully about two eccentric soloists/choreographers.

Armond White, one of the few prominent black film critics around, smacks down a new biography of Lincoln Perry, the actor better known as “Stepin Fetchit.” White’s a brawler and, predictably, his essay has caused a shitstorm of comments from readers. For a somewhat less combative reading of the book, try Claudia Roth Pierpont’s essay. For some context on Perry’s troubled career, start here. For a take on Fetchit, minstrelsy, and blackface that’s fictional but, in its own way, just as caustic as White’s, try Spike Lee’s Bamboozled.

Jazz critic Tom Piazza explains what New Orleans means to us all. I’m going to hear him read tonight at the World’s Best Bookstore. You come, too.

Douglas Wolk loves Winsor McCay’s Little Nemo in Slumberland. (Warning: it’s Salon, so there’s a click-through ad.)

That is all.

30 November 2005

The reason for the season

Thanksgiving is not my favorite holiday, but Michael at CultureSpace gently reminds us that there’s more to be thankful for than dry turkey and congealed salad. Please read it.

26 November 2005

54 candles

Happy birthday, Pop.

07 October 2005

Blogless in Seattle

Next week will be one of radio silence in Quiet Bubble-land, as we’re headed to the Pacific Northwest—Seattle, Portland, and maybe a jaunt into British Columbia—for a week of rest and relaxation. It’s been a rough year, and we’ve earned a break. Check out the plethora of great sites on the left side. Feel free to rustle around in our updated "Older Posts" section and in our archives for some of our older material. Check out the new fall fashions--i.e., the new design--and let us know what you think. Don’t trash the place while we’re gone. See you on the 17th.

03 October 2005

Out and About: Monday morning edition

Outer Life gets a vasectomy. Hijinks ensue.

Rockslinga, an Austin native, puts things into perspective.

CultureSpace has convinced me to rent two French movies—Francois Truffaut’s Jules and Jim and Jean-Luc Godard’s Masculine Feminine. If you read his essays, he’ll probably convince you, too.

Paul Collins, editor of the Collins Library imprint of McSweeney's, goes head to head with Robert Birnbaum.

20 September 2005

Out and about

Sorry for last week’s radio silence. I played an agoraphobe last week, which is another way of saying that I was zonked out and depressed over Hurricane Katrina coverage, and drinking too much. I know, I know–delayed reaction. So, beyond going to work and depositing a check, I didn’t go outside much, didn’t write much, and didn’t do much. I did, however, read a lot. Here’s some of what I found:

In the Autumn 1963 issue of Dissent, the magazine featured Irving Howe’s contentious essay, “Black Boys and Native Sons.” To say that Ralph Ellison disagreed with it would be to, ahem, put it mildly. Ellison responded with the blistering, classic essay, “The World and the Jug,” which ripped Howe a new one and articulated Ellison’s vision of what black American literature should be trying to accomplish. Howe’s essay has long faded from cultural memory, but “The World and the Jug” is available in Ellison’s Shadow and Act. In the new issue of Dissent, Darryl Lorenzo Wellington examines the debate, and (unsurprisingly, given where the article is published) finds more sympathy with Howe than has been given to him previously. It’s exhilarating and frustrating to note that a four-decades-old debate on race and literature still has most of its currency.

(I couldn’t find “The World and the Jug” online. If you can point to a link or even a PDF, please let me know.)

Chicago native Robert Birnbaum continues his mad quest to interview every single contemporary author. Here’s his long interview with fellow Chicago boy George Saunders.

Another Chicago boy, film critic Fred Camper, does something I’ve always wanted to do–take an extended bicycle trip throughout part of the country, photographing architecture and seeing the sights.

In this week’s New Yorker, but moving closer to home, there’s a new Haruki Murakami story. Hop to it. Also in that issue, Mississippi native Peter J. Boyer looks at the beginning of re-invention along the Mississippi Gulf Coast, in the aftermath of Hurricane Katrina.

And, finally, Meghan O’Rourke reads Mississippi master William Faulkner with the help of Oprah’s Book Club, and finds the experience much better than anticipated. I’ve always thought Oprah gets a bad rap in this regard–“She appeals to bourgeois housewives”; “Her tastes are pedestrian and banal”; “Her influence is far greater than it deserves to be”; blah blah blah–considering that the OBC’s selections are often experimental, daunting in breadth, and disturbing.

That is all.